Space Battle Management Command - USAF

Front-endXAMLC#Responsive UI

Satellite defense comes before Space Force

Who knew satellite defense was so important? It's something we don't often think about when we talk about space or foreign policy. BreakAway Games developed this product in conjunction with another team to bring hypothetical scenarios to life. I implemented UI with XAML and C# to keep our tools responsive, reliable, and matching our talented designers' visual mockups. We had the pleasure of watching US Air Force personnel work through our scenarios, while we fixed bugs and gathered feedback and testing data to iterate on-site.

One of the biggest challenges was getting responsive UI to look elegant for many different tools that displayed lots of data and fit for many possible screen layouts that supported resizable windows.

My XAML and UI skills helped me land my future role with TrackOFF where I'd lead UX and product features.